Phase 5a: persistent websocket with request ids and reconnect
continuous-integration/drone/push Build encountered an error

Client (ts/network_ts.ts): one WebSocket per page. Commands queue and go
out one at a time with a client-chosen id; the response is matched on the
echoed id (or to the in-flight request for older servers). 12 s timeout
per request, exponential-backoff reconnect (0.5 s to 10 s), the in-flight
request is retried after a reconnect, and log polls are de-duplicated so
they cannot pile up behind a stalled connection. The old global flag that
silently dropped any request made while another was in flight is gone.

Server (src/webserver.go): the /data/ handler now serves any number of
commands on one connection (it used to break out of its loop after the
first reply without closing the socket, leaving it open and deaf; the old
client papered over that by opening a new socket per request). Connection
closed on exit, request id echoed in the response.

Test: TestWSServesMultipleCommandsPerConnection.
This commit is contained in:
2026-09-26 13:19:38 +10:00
parent cbc5bc5da2
commit 3a3ba861dc
8 changed files with 475 additions and 242 deletions
+193 -94
View File
@@ -1,97 +1,197 @@
// Websocket transport between the web UI and xTeVe.
//
// One socket stays open for the life of the page. Requests are queued and
// sent one at a time; each carries an id that the server echoes back, and
// the response is matched on it (or, for older servers that close after a
// single reply, to the oldest in-flight request). Connection loss triggers
// a reconnect with exponential backoff, and queued requests survive it.
class WSClient {
constructor() {
this.socket = null;
this.queue = [];
this.inFlight = null;
this.nextID = 1;
this.reconnectDelay = 500;
this.reconnectTimer = 0;
this.closedByUs = false;
this.requestTimeoutMs = 12000;
}
url() {
var protocol = window.location.protocol == "https:" ? "wss://" : "ws://";
var host = window.location.host;
if (host == undefined || host.length < 1) {
host = window.location.hostname;
}
return protocol + host + "/data/";
}
// send queues a command and resolves with the parsed response.
send(payload) {
var client = this;
return new Promise(function (resolve, reject) {
var req = {
id: String(client.nextID++),
payload: payload,
resolve: resolve,
reject: reject,
timer: 0,
sent: false
};
client.queue.push(req);
client.pump();
});
}
// hasQueued reports whether a command of this kind is already waiting.
hasQueued(cmd) {
if (this.inFlight != null && this.inFlight.payload["cmd"] == cmd) {
return true;
}
for (var i = 0; i < this.queue.length; i++) {
if (this.queue[i].payload["cmd"] == cmd) {
return true;
}
}
return false;
}
connect() {
if (this.socket != null && (this.socket.readyState == WebSocket.OPEN || this.socket.readyState == WebSocket.CONNECTING)) {
return;
}
var client = this;
var socket = new WebSocket(this.url());
this.socket = socket;
socket.onopen = function () {
WS_AVAILABLE = true;
client.reconnectDelay = 500;
client.pump();
};
socket.onmessage = function (e) {
client.handleMessage(e.data);
};
socket.onerror = function () {
// onclose follows; nothing to do here.
};
socket.onclose = function () {
if (client.socket == socket) {
client.socket = null;
}
// An in-flight request that never got its answer goes back to the
// front of the queue and is retried on the next connection.
if (client.inFlight != null) {
var req = client.inFlight;
client.inFlight = null;
req.sent = false;
client.queue.unshift(req);
}
client.scheduleReconnect();
};
}
scheduleReconnect() {
if (this.closedByUs || this.reconnectTimer != 0) {
return;
}
if (this.queue.length == 0) {
// Idle: reconnect lazily on the next request.
return;
}
var client = this;
this.reconnectTimer = window.setTimeout(function () {
client.reconnectTimer = 0;
client.connect();
}, this.reconnectDelay);
this.reconnectDelay = Math.min(this.reconnectDelay * 2, 10000);
}
// pump sends the next queued request if the socket is open and idle.
pump() {
if (this.inFlight != null || this.queue.length == 0) {
return;
}
if (this.socket == null || this.socket.readyState != WebSocket.OPEN) {
this.connect();
return;
}
var req = this.queue.shift();
this.inFlight = req;
req.sent = true;
req.payload["id"] = req.id;
var client = this;
req.timer = window.setTimeout(function () {
if (client.inFlight == req) {
client.inFlight = null;
req.reject(new Error("timeout"));
// A socket that stopped answering is not trusted any more.
client.resetSocket();
client.pump();
}
}, this.requestTimeoutMs);
try {
this.socket.send(JSON.stringify(req.payload));
}
catch (err) {
window.clearTimeout(req.timer);
this.inFlight = null;
req.sent = false;
this.queue.unshift(req);
this.resetSocket();
}
}
resetSocket() {
var socket = this.socket;
this.socket = null;
if (socket != null) {
socket.onclose = null;
try {
socket.close();
}
catch (err) { /* ignore */ }
}
this.scheduleReconnect();
}
handleMessage(raw) {
var response;
try {
response = JSON.parse(raw);
}
catch (err) {
return;
}
var req = this.inFlight;
if (req == null) {
return;
}
// Servers that echo the id let us drop stray late answers.
if (response.hasOwnProperty("id") && response["id"] != req.id) {
return;
}
window.clearTimeout(req.timer);
this.inFlight = null;
req.resolve(response);
this.pump();
}
}
var WS = new WSClient();
class Server {
constructor(cmd) {
this.cmd = cmd;
}
request(data) {
if (SERVER_CONNECTION == true) {
var isLogUpdate = this.cmd == "updateLog";
// Log polling must never pile up behind a stalled connection.
if (isLogUpdate && WS.hasQueued("updateLog")) {
return;
}
SERVER_CONNECTION = true;
if (this.cmd != "updateLog") {
if (!isLogUpdate) {
showElement("loading", true);
UNDO = new Object();
setConnectionState("busy");
}
switch (window.location.protocol) {
case "http:":
this.protocol = "ws://";
break;
case "https:":
this.protocol = "wss://";
break;
}
var wsHost = window.location.host;
if (wsHost == undefined || wsHost.length < 1) {
wsHost = window.location.hostname;
}
// The session cookie (HttpOnly) is sent with the websocket handshake.
var url = this.protocol + wsHost + "/data/";
data["cmd"] = this.cmd;
var requestCmd = data["cmd"];
var ws = new WebSocket(url);
var isLogUpdate = data["cmd"] == "updateLog";
var responseReceived = false;
var requestFinished = false;
var timeoutMs = 12000;
var requestTimeout;
var finishRequest = function (state, responseSuccess = false) {
if (requestFinished == true) {
return;
}
requestFinished = true;
SERVER_CONNECTION = false;
window.clearTimeout(requestTimeout);
if (responseSuccess == true) {
if (state == "online") {
var requestCmd = this.cmd;
WS.send(data).then(function (response) {
WS_FAILURE_COUNT = 0;
}
}
else {
WS_FAILURE_COUNT++;
}
if (isLogUpdate == false) {
if (!isLogUpdate) {
showElement("loading", false);
}
if (state != "") {
setConnectionState(state);
}
};
requestTimeout = window.setTimeout(function () {
console.log("Websocket request timed out.");
var timeoutState = "offline";
if (isLogUpdate == true && WS_FAILURE_COUNT < 2) {
timeoutState = "idle";
}
finishRequest(timeoutState, false);
try {
ws.close();
}
catch (err) {
console.log(err);
}
}, timeoutMs);
ws.onopen = function () {
WS_AVAILABLE = true;
if (data["cmd"] != "updateLog") {
setConnectionState("busy");
}
this.send(JSON.stringify(data));
};
ws.onerror = function (e) {
console.log("No websocket connection to xTeVe could be established. Check your network configuration.");
var errorState = "offline";
if (isLogUpdate == true && WS_FAILURE_COUNT < 2) {
errorState = "idle";
}
finishRequest(errorState, false);
if (WS_AVAILABLE == false && isLogUpdate == false && requestCmd != "getServerConfig") {
alert("No websocket connection to xTeVe could be established. Check your network configuration.");
}
};
ws.onmessage = function (e) {
responseReceived = true;
finishRequest("online", true);
var response = JSON.parse(e.data);
setConnectionState("online");
if (response["status"] == false) {
setConnectionState("offline");
alert(response["err"]);
@@ -106,16 +206,14 @@ class Server {
div.className = "changed";
return;
}
switch (data["cmd"]) {
switch (requestCmd) {
case "updateLog":
SERVER["log"] = response["log"];
if (document.getElementById("content_log")) {
showLogs(false);
}
return;
break;
default:
SERVER = new Object();
SERVER = response;
break;
}
@@ -139,17 +237,20 @@ class Server {
return;
}
createLayout();
};
ws.onclose = function () {
if (responseReceived == true) {
return;
}, function (err) {
WS_FAILURE_COUNT++;
if (!isLogUpdate) {
showElement("loading", false);
}
var closeState = "offline";
if (isLogUpdate == true && WS_FAILURE_COUNT < 2) {
closeState = "idle";
var state = "offline";
if (isLogUpdate && WS_FAILURE_COUNT < 2) {
state = "idle";
}
finishRequest(closeState, false);
};
setConnectionState(state);
if (WS_AVAILABLE == false && !isLogUpdate && requestCmd != "getServerConfig") {
alert("No websocket connection to xTeVe could be established. Check your network configuration.");
}
});
}
}
var WS_FAILURE_COUNT = 0;
@@ -961,7 +1062,7 @@ function PageReady() {
window.clearInterval(bootstrapTimer);
return;
}
if (SERVER_CONNECTION == true) {
if (WS.hasQueued("getServerConfig")) {
return;
}
bootstrapAttempts++;
@@ -2688,7 +2789,6 @@ var BULK_EDIT = false;
var COLUMN_TO_SORT;
var SEARCH_MAPPING = new Object();
var UNDO = new Object();
var SERVER_CONNECTION = false;
var WS_AVAILABLE = false;
var ACTIVE_MENU_ID = "";
var LAST_BULK_CHECKBOX = null;
@@ -3236,7 +3336,6 @@ function sortSelect(elem) {
return;
}
function updateLog() {
console.log("TOKEN");
var server = new Server("updateLog");
server.request(new Object());
}
+6
View File
@@ -5,6 +5,10 @@ type RequestStruct struct {
// Befehle an xTeVe
Cmd string `json:"cmd"`
// Client-chosen request id, echoed in the response so the web UI can
// match answers on a long-lived connection.
ID string `json:"id,omitempty"`
// Benutzer
DeleteUser bool `json:"deleteUser,omitempty"`
UserData map[string]any `json:"userData,omitempty"`
@@ -73,6 +77,8 @@ type RequestStruct struct {
// ResponseStruct : Antworten an den Client (WEB)
type ResponseStruct struct {
ID string `json:"id,omitempty"`
ClientInfo struct {
ARCH string `json:"arch"`
Branch string `json:"branch,omitempty"`
+7 -11
View File
@@ -330,22 +330,18 @@ func WS(w http.ResponseWriter, r *http.Request) {
var newToken string
/*
if r.Header.Get("Origin") != "http://"+r.Host {
httpStatusError(w, r, 403)
return
}
*/
// Upgrade writes its own error response (e.g. 403 for a bad Origin).
conn, err := wsUpgrader.Upgrade(w, r, nil)
if err != nil {
ShowError(err, 0)
return
}
defer conn.Close()
setGlobalDomain(r.Host)
// One connection serves any number of commands, one at a time, until the
// client goes away or a write fails.
for {
// Fresh structs per command: a failed command must not leak its
@@ -360,6 +356,8 @@ func WS(w http.ResponseWriter, r *http.Request) {
return
}
response.ID = request.ID
if !System.ConfigurationWizard {
switch Settings.AuthenticationWEB {
@@ -398,10 +396,9 @@ func WS(w http.ResponseWriter, r *http.Request) {
response = setDefaultResponseData(response, false)
if err = conn.WriteJSON(response); err != nil {
ShowError(err, 1022)
} else {
return
}
return
continue
case "loadFiles":
//response.Response = Settings.Files
@@ -572,8 +569,7 @@ func WS(w http.ResponseWriter, r *http.Request) {
if err = conn.WriteJSON(response); err != nil {
ShowError(err, 1022)
} else {
break
return
}
}
+31
View File
@@ -5,6 +5,7 @@ import (
"net/http/httptest"
"strings"
"testing"
"time"
"github.com/gorilla/websocket"
@@ -137,3 +138,33 @@ func TestSetCookieTokenFlags(t *testing.T) {
t.Error("logout must clear the cookie (negative MaxAge)")
}
}
// A browser keeps one socket open and sends commands one after another; the
// server must answer each on the same connection and echo the request id.
func TestWSServesMultipleCommandsPerConnection(t *testing.T) {
srv, token := newAuthenticatedWSServer(t)
conn, _, err := websocket.DefaultDialer.Dial(wsURL(srv), http.Header{"Cookie": {"Token=" + token}})
if err != nil {
t.Fatalf("dial: %v", err)
}
defer conn.Close()
for i := 1; i <= 3; i++ {
id := strings.Repeat("x", i)
if err := conn.WriteJSON(map[string]any{"cmd": "noop", "id": id}); err != nil {
t.Fatalf("write %d: %v", i, err)
}
conn.SetReadDeadline(time.Now().Add(2 * time.Second))
var response ResponseStruct
if err := conn.ReadJSON(&response); err != nil {
t.Fatalf("read %d: %v (server stopped answering on the same connection)", i, err)
}
if !response.Status {
t.Fatalf("command %d refused: %s", i, response.Error)
}
if response.ID != id {
t.Fatalf("command %d: id %q not echoed, got %q", i, id, response.ID)
}
}
}
+8 -8
View File
@@ -1,7 +1,7 @@
# xTeVe improvement checklist
Detailed rationale, file references and effort estimates: `tasks/improvement-plan.md`.
Status: Phase 0 committed on branch `improvements` 2026-09-26.
Status: Phases 0, 1, 2, 3 done on branch `improvements` (2026-09-26); Phase 5 in progress.
## Phase 0: Hygiene
- [x] `.gitignore` (`.gocache/`), deleted `.gocache/`, extended `.dockerignore`
@@ -35,12 +35,12 @@ Status: Phase 0 committed on branch `improvements` 2026-09-26.
- [x] `streamingURLsMu` around `Data.Cache.StreamingURLS`; persisted from a snapshot
- [x] No more `defer` inside the buffer read/redirect loops (compression done in Phase 1; imgcache in 2b)
- [x] `thirdPartyBuffer` rewritten: `exec.CommandContext` cancelled when the last client leaves or the 20 s startup watchdog fires; `buildFFmpegArgs`/`buildVLCArgs` tested; no panic, `cmd.Start` checked, one file handle per segment. Client loop uses `r.Context()` instead of `CloseNotifier`
- [ ] Real mutex for screen log
- [ ] `http.Server` with timeouts; timeouts on all outbound clients
- [ ] imgcache: download outside the lock
- [ ] Atomic write helper (temp + fsync + rename)
- [x] Buffer: headers set before `WriteHeader`, bogus `Content-Length:` header gone, segments flushed to the client as they arrive. Others in 2b
- [ ] Error hygiene: no-op closures, `os.Exit`/`panic` outside main, ignored results
- [x] `logMu` guards `WebScreenLog` and notifications; accessors `logAppend`/`webScreenLogSnapshot`/`notificationsSnapshot`; ring buffer keeps the newest N (was dropping them)
- [x] `http.Server` with `ReadHeaderTimeout` 15 s and `IdleTimeout` 120 s (no write timeout, streams are long-lived); `providerHTTPClient` 5 min, `apiHTTPClient` 30 s, imgcache client 30 s, stream client with dial/TLS/header timeouts
- [x] imgcache downloads outside the lock; cache URL bug fixed (was a filesystem path); query-string URLs no longer produce unservable file names
- [x] `writeFileAtomic` (temp + fsync + rename) behind `writeByteToFile`, `saveMapToJSONFile`, `writePrivateFile` and the auth database
- [x] Buffer: headers set before `WriteHeader`, bogus `Content-Length:` header gone, segments flushed as they arrive. xepg file-removal bug, dead range mutation, API double write, WS struct reuse, unchecked assertions in data/backup/provider/screen, notification eviction by age: all fixed with tests
- [x] Error hygiene: no `panic`/`os.Exit`/`log.Fatal` outside `main`; SIGINT/SIGTERM handled in main via `src.Shutdown()`; fatal start-up errors exit 1
## Phase 3: Build, embed, CI, Docker
- [x] `//go:embed` via `html/embed.go`; deleted `webUI.go`, `html-build.go`, `cmd/webui-gen`; ETag + Cache-Control on static assets
@@ -58,7 +58,7 @@ Status: Phase 0 committed on branch `improvements` 2026-09-26.
Not planned (lineup is ~170 channels, decided 2026-09-25). See plan for the reference list.
## Phase 5: Frontend architecture
- [ ] Persistent websocket with request IDs, queue, backoff reconnect
- [x] Persistent websocket: one socket per page, queued requests with ids echoed by the server, 12 s per-request timeout, exponential-backoff reconnect, log-poll dedupe. Server keeps serving on one connection and closes it on exit (upstream leaked one open socket per request). Test: `TestWSServesMultipleCommandsPerConnection`
- [ ] Section-level re-render instead of full `createLayout()`
- [ ] Virtualised mapping table
- [ ] Split `menu_ts.ts`; `addEventListener`; data-driven settings rows
-2
View File
@@ -3,7 +3,6 @@ var BULK_EDIT:Boolean = false
var COLUMN_TO_SORT:number
var SEARCH_MAPPING = new Object()
var UNDO = new Object()
var SERVER_CONNECTION = false
var WS_AVAILABLE = false
var ACTIVE_MENU_ID:string = ""
var LAST_BULK_CHECKBOX:HTMLInputElement = null
@@ -761,7 +760,6 @@ function sortSelect(elem) {
function updateLog() {
console.log("TOKEN")
var server:Server = new Server("updateLog")
server.request(new Object())
+1 -1
View File
@@ -1023,7 +1023,7 @@ function PageReady() {
return
}
if (SERVER_CONNECTION == true) {
if (WS.hasQueued("getServerConfig")) {
return
}
+220 -117
View File
@@ -1,5 +1,199 @@
// Websocket transport between the web UI and xTeVe.
//
// One socket stays open for the life of the page. Requests are queued and
// sent one at a time; each carries an id that the server echoes back, and
// the response is matched on it (or, for older servers that close after a
// single reply, to the oldest in-flight request). Connection loss triggers
// a reconnect with exponential backoff, and queued requests survive it.
interface PendingRequest {
id: string
payload: Object
resolve: (response: any) => void
reject: (err: Error) => void
timer: number
sent: boolean
}
class WSClient {
private socket: WebSocket = null
private queue: PendingRequest[] = []
private inFlight: PendingRequest = null
private nextID: number = 1
private reconnectDelay: number = 500
private reconnectTimer: number = 0
private closedByUs: boolean = false
readonly requestTimeoutMs: number = 12000
private url(): string {
var protocol = window.location.protocol == "https:" ? "wss://" : "ws://"
var host = window.location.host
if (host == undefined || host.length < 1) {
host = window.location.hostname
}
return protocol + host + "/data/"
}
// send queues a command and resolves with the parsed response.
send(payload: Object): Promise<any> {
var client = this
return new Promise(function(resolve, reject) {
var req: PendingRequest = {
id: String(client.nextID++),
payload: payload,
resolve: resolve,
reject: reject,
timer: 0,
sent: false
}
client.queue.push(req)
client.pump()
})
}
// hasQueued reports whether a command of this kind is already waiting.
hasQueued(cmd: string): boolean {
if (this.inFlight != null && this.inFlight.payload["cmd"] == cmd) {
return true
}
for (var i = 0; i < this.queue.length; i++) {
if (this.queue[i].payload["cmd"] == cmd) {
return true
}
}
return false
}
private connect(): void {
if (this.socket != null && (this.socket.readyState == WebSocket.OPEN || this.socket.readyState == WebSocket.CONNECTING)) {
return
}
var client = this
var socket = new WebSocket(this.url())
this.socket = socket
socket.onopen = function() {
WS_AVAILABLE = true
client.reconnectDelay = 500
client.pump()
}
socket.onmessage = function(e: MessageEvent) {
client.handleMessage(e.data)
}
socket.onerror = function() {
// onclose follows; nothing to do here.
}
socket.onclose = function() {
if (client.socket == socket) {
client.socket = null
}
// An in-flight request that never got its answer goes back to the
// front of the queue and is retried on the next connection.
if (client.inFlight != null) {
var req = client.inFlight
client.inFlight = null
req.sent = false
client.queue.unshift(req)
}
client.scheduleReconnect()
}
}
private scheduleReconnect(): void {
if (this.closedByUs || this.reconnectTimer != 0) {
return
}
if (this.queue.length == 0) {
// Idle: reconnect lazily on the next request.
return
}
var client = this
this.reconnectTimer = window.setTimeout(function() {
client.reconnectTimer = 0
client.connect()
}, this.reconnectDelay)
this.reconnectDelay = Math.min(this.reconnectDelay * 2, 10000)
}
// pump sends the next queued request if the socket is open and idle.
private pump(): void {
if (this.inFlight != null || this.queue.length == 0) {
return
}
if (this.socket == null || this.socket.readyState != WebSocket.OPEN) {
this.connect()
return
}
var req = this.queue.shift()
this.inFlight = req
req.sent = true
req.payload["id"] = req.id
var client = this
req.timer = window.setTimeout(function() {
if (client.inFlight == req) {
client.inFlight = null
req.reject(new Error("timeout"))
// A socket that stopped answering is not trusted any more.
client.resetSocket()
client.pump()
}
}, this.requestTimeoutMs)
try {
this.socket.send(JSON.stringify(req.payload))
} catch (err) {
window.clearTimeout(req.timer)
this.inFlight = null
req.sent = false
this.queue.unshift(req)
this.resetSocket()
}
}
private resetSocket(): void {
var socket = this.socket
this.socket = null
if (socket != null) {
socket.onclose = null
try { socket.close() } catch (err) { /* ignore */ }
}
this.scheduleReconnect()
}
private handleMessage(raw: string): void {
var response: any
try {
response = JSON.parse(raw)
} catch (err) {
return
}
var req = this.inFlight
if (req == null) {
return
}
// Servers that echo the id let us drop stray late answers.
if (response.hasOwnProperty("id") && response["id"] != req.id) {
return
}
window.clearTimeout(req.timer)
this.inFlight = null
req.resolve(response)
this.pump()
}
}
var WS = new WSClient()
class Server {
protocol:string
cmd: string
constructor(cmd: string) {
@@ -8,129 +202,39 @@ class Server {
request(data: Object): any {
if (SERVER_CONNECTION == true) {
var isLogUpdate: boolean = this.cmd == "updateLog"
// Log polling must never pile up behind a stalled connection.
if (isLogUpdate && WS.hasQueued("updateLog")) {
return
}
SERVER_CONNECTION = true
if (this.cmd != "updateLog") {
if (!isLogUpdate) {
showElement("loading", true)
UNDO = new Object()
setConnectionState("busy")
}
switch(window.location.protocol) {
case "http:":
this.protocol = "ws://"
break
case "https:":
this.protocol = "wss://"
break
}
var wsHost:string = window.location.host
if (wsHost == undefined || wsHost.length < 1) {
wsHost = window.location.hostname
}
// The session cookie (HttpOnly) is sent with the websocket handshake.
var url = this.protocol + wsHost + "/data/"
data["cmd"] = this.cmd
var requestCmd:string = data["cmd"]
var ws = new WebSocket(url)
var isLogUpdate:boolean = data["cmd"] == "updateLog"
var responseReceived:boolean = false
var requestFinished:boolean = false
var timeoutMs:number = 12000
var requestTimeout:number
var requestCmd: string = this.cmd
var finishRequest = function(state:string, responseSuccess:boolean = false):void {
if (requestFinished == true) {
return
}
WS.send(data).then(function(response) {
requestFinished = true
SERVER_CONNECTION = false
window.clearTimeout(requestTimeout)
if (responseSuccess == true) {
if (state == "online") {
WS_FAILURE_COUNT = 0
}
} else {
WS_FAILURE_COUNT++
}
if (isLogUpdate == false) {
if (!isLogUpdate) {
showElement("loading", false)
}
if (state != "") {
setConnectionState(state)
}
}
requestTimeout = window.setTimeout(function() {
console.log("Websocket request timed out.")
var timeoutState:string = "offline"
if (isLogUpdate == true && WS_FAILURE_COUNT < 2) {
timeoutState = "idle"
}
finishRequest(timeoutState, false)
try {
ws.close()
} catch (err) {
console.log(err)
}
}, timeoutMs)
ws.onopen = function() {
WS_AVAILABLE = true
if (data["cmd"] != "updateLog") {
setConnectionState("busy")
}
this.send(JSON.stringify(data));
}
ws.onerror = function(e) {
console.log("No websocket connection to xTeVe could be established. Check your network configuration.")
var errorState:string = "offline"
if (isLogUpdate == true && WS_FAILURE_COUNT < 2) {
errorState = "idle"
}
finishRequest(errorState, false)
if (WS_AVAILABLE == false && isLogUpdate == false && requestCmd != "getServerConfig") {
alert("No websocket connection to xTeVe could be established. Check your network configuration.")
}
}
ws.onmessage = function (e) {
responseReceived = true
finishRequest("online", true)
var response = JSON.parse(e.data);
setConnectionState("online")
if (response["status"] == false) {
setConnectionState("offline")
alert(response["err"])
if (response.hasOwnProperty("reload")) {
location.reload()
}
return
}
if (response.hasOwnProperty("logoURL")) {
var div = (document.getElementById("channel-icon") as HTMLInputElement)
div.value = response["logoURL"]
@@ -138,19 +242,17 @@ class Server {
return
}
switch (data["cmd"]) {
switch (requestCmd) {
case "updateLog":
SERVER["log"] = response["log"]
if (document.getElementById("content_log")) {
showLogs(false)
}
return
break;
default:
SERVER = new Object()
SERVER = response
break;
break
}
if (response.hasOwnProperty("openMenu")) {
@@ -171,7 +273,6 @@ class Server {
location.reload()
}
if (response.hasOwnProperty("wizard")) {
createLayout()
configurationWizard[response["wizard"]].createWizard()
@@ -180,23 +281,25 @@ class Server {
createLayout()
}, function(err) {
WS_FAILURE_COUNT++
if (!isLogUpdate) {
showElement("loading", false)
}
ws.onclose = function() {
if (responseReceived == true) {
return
var state: string = "offline"
if (isLogUpdate && WS_FAILURE_COUNT < 2) {
state = "idle"
}
setConnectionState(state)
if (WS_AVAILABLE == false && !isLogUpdate && requestCmd != "getServerConfig") {
alert("No websocket connection to xTeVe could be established. Check your network configuration.")
}
var closeState:string = "offline"
if (isLogUpdate == true && WS_FAILURE_COUNT < 2) {
closeState = "idle"
})
}
finishRequest(closeState, false)
}
}
}
var WS_FAILURE_COUNT: number = 0