package controllers import ( "ccsecrets/models" "errors" "fmt" "net/http" "github.com/gin-gonic/gin" ) // bindings are validated by https://github.com/go-playground/validator type StoreInput struct { RoleId int `json:"roleId"` DeviceName string `json:"deviceName"` DeviceCategory string `json:"deviceCategory"` UserName string `json:"userName" binding:"required"` SecretValue string `json:"secretValue" binding:"required"` } func StoreSecret(c *gin.Context) { var err error var input StoreInput if err := c.ShouldBindJSON(&input); err != nil { c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()}) return } fmt.Printf("StoreSecret received JSON input '%v'\n", input) // Populate fields s := models.Secret{} s.UserName = input.UserName s.DeviceName = input.DeviceName s.DeviceCategory = input.DeviceCategory // Default role ID is 1 if not defined if input.RoleId != 0 { s.RoleId = input.RoleId } else { s.RoleId = 1 } // If this secret already exists in the database then generate an error checkExists, err := models.GetSecrets(&s) if err != nil { c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()}) return } if len(checkExists) > 0 { fmt.Printf("StoreSecret not storing secret with '%d' already matching secrets.\n", len(checkExists)) c.JSON(http.StatusBadRequest, gin.H{"error": "StoreSecret attempting to store secret already defined. API calls for update/delete don't yet exist"}) return } // Encrypt secret s.Secret = input.SecretValue _, err = s.EncryptSecret() if err != nil { c.JSON(http.StatusBadRequest, gin.H{"Error encrypting secret": err.Error()}) return } _, err = s.SaveSecret() if err != nil { c.JSON(http.StatusBadRequest, gin.H{"Error saving secret": err.Error()}) return } c.JSON(http.StatusOK, gin.H{"message": "secret stored successfully"}) } func UpdateSecret(c *gin.Context) { var err error var input StoreInput if err := c.ShouldBindJSON(&input); err != nil { c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()}) return } fmt.Printf("UpdateSecret received JSON input '%v'\n", input) // TODO - verify that the user role is not readonly // Populate fields s := models.Secret{} s.UserName = input.UserName s.DeviceName = input.DeviceName s.DeviceCategory = input.DeviceCategory // Default role ID is 1 if not defined if input.RoleId != 0 { s.RoleId = input.RoleId } else { s.RoleId = 1 } // Confirm that the secret already exists checkExists, err := models.GetSecrets(&s) if err != nil { c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()}) return } if len(checkExists) == 0 { err = errors.New("UpdateSecret could not find existing secret to update") c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()}) return } else if len(checkExists) == 1 { // Set the secret id with the one retrieved from the database s.SecretId = checkExists[0].SecretId // Encrypt secret s.Secret = input.SecretValue _, err = s.EncryptSecret() if err != nil { c.JSON(http.StatusBadRequest, gin.H{"Error encrypting secret": err.Error()}) return } _, err = s.UpdateSecret() if err != nil { c.JSON(http.StatusBadRequest, gin.H{"Error saving secret": err.Error()}) return } c.JSON(http.StatusOK, gin.H{"message": "secret updated successfully"}) } else { err = errors.New("UpdateSecret found multiple secrets matching input data, be more specific") c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()}) return } }