package controllers import ( "ccsecrets/models" "fmt" "net/http" "github.com/gin-gonic/gin" ) // bindings are validated by https://github.com/go-playground/validator type StoreInput struct { RoleId int `json:"roleId"` DeviceName string `json:"deviceName"` DeviceCategory string `json:"devicCategory"` UserName string `json:"userName" binding:"required"` SecretValue string `json:"secretValue" binding:"required"` } func StoreSecret(c *gin.Context) { var err error var input StoreInput if err := c.ShouldBindJSON(&input); err != nil { c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()}) return } fmt.Printf("StoreSecret received JSON input '%v'\n", input) // Populate fields s := models.Secret{} s.UserName = input.UserName s.DeviceName = input.DeviceName s.DeviceCategory = input.DeviceCategory // Default role ID is 1 if not defined if input.RoleId != 0 { s.RoleId = input.RoleId } else { s.RoleId = 1 } // Encrypt secret s.Secret = input.SecretValue _, err = s.EncryptSecret() if err != nil { c.JSON(http.StatusBadRequest, gin.H{"Error encrypting secret": err.Error()}) return } // This is just here for testing to make sure that decryption works /* _, err = s.DecryptSecret() if err != nil { c.JSON(http.StatusBadRequest, gin.H{"Error decrypting secret": err.Error()}) return } */ _, err = s.SaveSecret() if err != nil { c.JSON(http.StatusBadRequest, gin.H{"Error saving secret": err.Error()}) return } c.JSON(http.StatusOK, gin.H{"message": "secret stored successfully"}) }