try doing magic with generics
All checks were successful
continuous-integration/drone/push Build is passing

This commit is contained in:
2024-01-11 14:48:08 +11:00
parent afec665759
commit 1a90963851
4 changed files with 205 additions and 165 deletions

55
utils/structOperations.go Normal file
View File

@@ -0,0 +1,55 @@
package utils
import (
"fmt"
"reflect"
"strings"
)
func PrintStructContents(s interface{}, indentLevel int) string {
var result strings.Builder
val := reflect.ValueOf(s)
if val.Kind() == reflect.Ptr {
val = val.Elem()
}
typ := val.Type()
for i := 0; i < val.NumField(); i++ {
field := val.Field(i)
fieldType := typ.Field(i)
indent := strings.Repeat("\t", indentLevel)
result.WriteString(fmt.Sprintf("%s%s: ", indent, fieldType.Name))
switch field.Kind() {
case reflect.Struct:
result.WriteString("\n")
result.WriteString(PrintStructContents(field.Interface(), indentLevel+1))
default:
result.WriteString(fmt.Sprintf("%v\n", field.Interface()))
}
}
return result.String()
}
type Identifiable interface {
GetId() int
}
// AppendIfNotExists requires a struct to implement the GetId() function
// Then we can use this function to avoid creating duplicate entries in the slice
func AppendIfNotExists[T Identifiable](slice []T, element T) []T {
for _, existingElement := range slice {
if existingElement.GetId() == element.GetId() {
// Element with the same Id already exists, don't append
return slice
}
}
// Element with the same Id does not exist, append the new element
return append(slice, element)
}