work on adding group support
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continuous-integration/drone/push Build is passing
This commit is contained in:
436
controllers/storeSecrets.go
Normal file
436
controllers/storeSecrets.go
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@@ -0,0 +1,436 @@
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package controllers
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import (
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"errors"
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"fmt"
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"log"
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"net/http"
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"smt/models"
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"github.com/gin-gonic/gin"
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)
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// bindings are validated by https://github.com/go-playground/validator
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type SecretInput struct {
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SafeId int `json:"safeId"`
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SafeName string `json:"safeName"`
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DeviceName string `json:"deviceName"`
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DeviceCategory string `json:"deviceCategory"`
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UserName string `json:"userName"`
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SecretValue string `json:"secretValue"`
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}
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// CheckSafeAllowed returns the SafeId of an allowed safe containing the secret specified by SafeId or SafeName
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func CheckSafeAllowed(UserId int, input SecretInput) (int, error) {
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// Check which safes a user is allowed to access
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allowedSafes, err := models.UserGetSafesAllowed(UserId)
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if err != nil {
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errString := fmt.Sprintf("error determining safe access : '%s'", err)
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log.Printf("StoreSecret %s\n", errString)
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return 0, errors.New(errString)
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}
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// Make sure that the specified safe is in the list of allowed safes
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if len(allowedSafes) == 0 {
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errString := "error accessing specified safe"
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log.Printf("StoreSecret %s\n", errString)
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return 0, errors.New(errString)
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} else if len(allowedSafes) == 1 && input.SafeId == 0 && len(input.SafeName) == 0 {
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log.Printf("StoreSecret user did not specify safe but has access to only one safe '%d'\n", allowedSafes[0].SafeId)
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return allowedSafes[0].SafeId, nil
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} else {
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for _, safe := range allowedSafes {
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if input.SafeId > 0 && len(input.SafeName) > 0 && safe.SafeId == input.SafeId && safe.SafeName == input.SafeName {
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return safe.SafeId, nil
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} else if input.SafeId > 0 && safe.SafeId == input.SafeId {
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return safe.SafeId, nil
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} else if len(input.SafeName) > 0 && safe.SafeName == input.SafeName {
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return safe.SafeId, nil
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}
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}
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errString := "error accessing specified safe"
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log.Printf("StoreSecret %s\n", errString)
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return 0, errors.New(errString)
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}
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}
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// TODO update to match UpdateSecret
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func StoreSecret(c *gin.Context) {
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var err error
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var input SecretInput
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var UserId int
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if err := c.ShouldBindJSON(&input); err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "invalid JSON received : " + err.Error()})
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return
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}
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// Perform some input validation
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/*
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if input.SafeId == 0 && len(input.SafeName) == 0 {
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errString := "StoreSecret no safe specified\n"
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log.Print(errString)
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c.JSON(http.StatusBadRequest, gin.H{"error": errString})
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return
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}
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*/
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if input.DeviceCategory == "" && input.DeviceName == "" {
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c.JSON(http.StatusBadRequest, gin.H{"error": "cannot store secret with empty deviceName and empty deviceCategory"})
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return
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}
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if len(input.UserName) == 0 || len(input.SecretValue) == 0 {
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c.JSON(http.StatusBadRequest, gin.H{"error": "cannot store secret with empty UserName or SecretValue"})
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return
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}
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// Don't log this since it contains plaintext secrets
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//log.Printf("StoreSecret received JSON input '%v'\n", input)
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// Populate fields
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s := models.Secret{}
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s.UserName = input.UserName
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s.DeviceName = input.DeviceName
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s.DeviceCategory = input.DeviceCategory
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// Query which safes the current user is allowed to access
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/*
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user_id, err := token.ExtractTokenID(c)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "error determining user"})
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return
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}
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*/
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// Get userId that we stored in the context earlier
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if val, ok := c.Get("user-id"); !ok {
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c.JSON(http.StatusBadRequest, gin.H{"error": "error determining user"})
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return
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} else {
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UserId = val.(int)
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//log.Printf("user_id: %v\n", user_id)
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}
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// TODO replace FindSafeId with models.SecretsGetAllowed()
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safeId, err := CheckSafeAllowed(UserId, input)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
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return
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}
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s.SafeId = safeId
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// If this secret already exists in the database then generate an error
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//checkExists, err := models.GetSecrets(&s, false)
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checkExists, err := models.SecretsGetFromMultipleSafes(&s, []int{safeId})
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// TODO replace GetSecrets with SecretsGetFromMultipleSafes
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
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return
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}
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if len(checkExists) > 0 {
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log.Printf("StoreSecret not storing secret with '%d' already matching secrets.\n", len(checkExists))
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c.JSON(http.StatusBadRequest, gin.H{"error": "StoreSecret attempting to store secret already defined. Use update API call instead"})
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return
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}
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// Encrypt secret
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s.Secret = input.SecretValue
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_, err = s.EncryptSecret()
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "StoreSecret error encrypting secret : " + err.Error()})
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return
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}
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_, err = s.SaveSecret()
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "StoreSecret error saving secret : " + err.Error()})
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return
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}
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c.JSON(http.StatusOK, gin.H{"message": "secret stored successfully"})
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}
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/*
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// CheckUpdateSecretAllowed checks to see if a user has access to the specified secret. If so, the corresponding SafeId is returned
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func CheckUpdateSecretAllowed(s *models.Secret, user_id int) (int, error) {
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// If user has Admin access then perform update
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// If user has normal access to the safe the secret is stored in then perform update
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// If matching secret is found in multiple safes then generate error
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// If user doesn't have access to the safe the matching secret is in then generate error
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// NO. That is too complicated!
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// Lets try to make this more simple
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// A user can only be in one group
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// A group can have permissions on multiple safes
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// If a user is an admin they can do user related functions like create users, groups, assign permissions
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// But a user has to have a permission that maps the group to the safe in order to perform CRUD operations
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// What does a group being an admin give them? All users in that group can do user related function
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// Query all safes for secrets matching parameters specified
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matchingSecrets, err := models.SecretsSearchAllSafes(s)
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if err != nil {
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errString := fmt.Sprintf("CheckUpdateSecretAllowed error getting matching secrets : '%s'\n", err)
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log.Println(errString)
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return 0, errors.New(errString)
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}
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// Query which safes user has access to
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userSafes, err := models.UserGetSafesAllowed(int(user_id))
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if err != nil {
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errString := fmt.Sprintf("CheckUpdateSecretAllowed error getting safes that user has access to : '%s'\n", err)
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log.Println(errString)
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return 0, errors.New(errString)
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}
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if len(matchingSecrets) == 0 {
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errString := "CheckUpdateSecretAllowed found zero secrets matching supplied parameters"
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log.Println(errString)
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return 0, errors.New(errString)
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} else if len(matchingSecrets) == 1 {
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log.Printf("CheckUpdateSecretAllowed found a single matching secret :\n'%+v'\n", matchingSecrets[0])
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// Check to see user is allowed to access the safe holding the secret
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for _, secret := range matchingSecrets {
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for _, user := range userSafes {
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if user.SafeId == secret.SafeId {
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return user.SafeId, nil
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}
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}
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}
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} else { // Multiple matching secrets are found
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log.Printf("CheckUpdateSecretAllowed found multiple matching secrets\n")
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matchFound := false
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matchingSafeId := 0
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for _, secret := range matchingSecrets {
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for _, user := range userSafes {
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if user.SafeId == secret.SafeId {
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log.Printf("CheckUpdateSecretAllowed match found for SafeId '%d':\n'%+v'\n", user.SafeId, secret)
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if !matchFound {
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matchFound = true
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matchingSafeId = user.SafeId
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} else {
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// Found more than one applicable secret, how do we know which one to update?
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errString := "CheckUpdateSecretAllowed found multiple secrets matching supplied parameters, supply more specific parameters"
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log.Println(errString)
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return 0, errors.New(errString)
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}
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}
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}
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}
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// only one match was found, so we are safe to return that value
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if matchFound {
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return matchingSafeId, nil
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}
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}
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return 0, nil
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}
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*/
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func UpdateSecret(c *gin.Context) {
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var err error
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var input SecretInput
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var user_id int
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if err := c.ShouldBindJSON(&input); err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "UpdateSecret error binding to input JSON : " + err.Error()})
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return
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}
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log.Printf("UpdateSecret received JSON input '%v'\n", input)
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if len(input.SecretValue) == 0 {
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errString := "UpdateSecret no updated secret specified\n"
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log.Print(errString)
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c.JSON(http.StatusBadRequest, gin.H{"error": errString})
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return
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}
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// Temporarily disable because we should be able to figure it out without user specifying
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/*
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if input.SafeId == 0 && len(input.SafeName) == 0 {
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errString := "UpdateSecret no safe specified\n"
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log.Print(errString)
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c.JSON(http.StatusBadRequest, gin.H{"error": errString})
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return
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}
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*/
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// Get userId that we stored in the context earlier
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if val, ok := c.Get("user-id"); !ok {
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c.JSON(http.StatusBadRequest, gin.H{"error": "error determining user"})
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return
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} else {
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user_id = val.(int)
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//log.Printf("user_id: %v\n", user_id)
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}
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// Populate fields
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s := models.Secret{}
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s.UserName = input.UserName
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s.DeviceName = input.DeviceName
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s.DeviceCategory = input.DeviceCategory
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secretList, err := models.SecretsGetAllowed(&s, user_id)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": fmt.Sprintf("error determining secret : '%s'", err)})
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return
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}
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if len(secretList) == 0 {
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c.JSON(http.StatusBadRequest, gin.H{"error": "no secret matching search parameters"})
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return
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} else if len(secretList) == 1 {
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// Update secret
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//log.Printf("secretList[0]: %v\n", secretList[0])
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s.SecretId = secretList[0].SecretId
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// check for empty fields in the update request and update from the existing record
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if s.UserName == "" {
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s.UserName = secretList[0].Secret.UserName
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}
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if s.DeviceCategory == "" {
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s.DeviceCategory = secretList[0].DeviceCategory
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}
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if s.DeviceName == "" {
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s.DeviceName = secretList[0].DeviceName
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}
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// Encrypt secret
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s.Secret = input.SecretValue
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_, err = s.EncryptSecret()
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "UpdateSecret error encrypting secret : " + err.Error()})
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return
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}
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_, err = s.UpdateSecret()
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "UpdateSecret error saving secret : " + err.Error()})
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return
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}
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c.JSON(http.StatusOK, gin.H{"message": "secret updated successfully"})
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} else {
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c.JSON(http.StatusBadRequest, gin.H{"error": "multiple secrets matched search parameters, be more specific"})
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return
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}
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}
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func DeleteSecret(c *gin.Context) {
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var err error
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var input SecretInput
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var UserId int
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if err := c.ShouldBindJSON(&input); err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "DeleteSecret error binding to input JSON : " + err.Error()})
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return
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}
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log.Printf("DeleteSecret received JSON input '%v'\n", input)
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// Get userId that we stored in the context earlier
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if val, ok := c.Get("user-id"); !ok {
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c.JSON(http.StatusBadRequest, gin.H{"error": "error determining user"})
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return
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} else {
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UserId = val.(int)
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//log.Printf("user_id: %v\n", user_id)
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}
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// Populate fields
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s := models.Secret{}
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s.UserName = input.UserName
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s.DeviceName = input.DeviceName
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s.DeviceCategory = input.DeviceCategory
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secretList, err := models.SecretsGetAllowed(&s, UserId)
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if err != nil {
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errString := fmt.Sprintf("error getting allowed secrets : '%s'", err)
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log.Printf("DeleteSecret %s\n", errString)
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c.JSON(http.StatusBadRequest, gin.H{"error": errString})
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return
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}
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if len(secretList) == 0 {
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errString := "no secret matching search parameters"
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log.Printf("DeleteSecret %s\n", errString)
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c.JSON(http.StatusBadRequest, gin.H{"error": errString})
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return
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} else if len(secretList) == 1 {
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// Delete secret
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log.Printf("secretList[0]: %v\n", secretList[0])
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s.SecretId = secretList[0].SecretId
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// check for empty fields in the update request and update from the existing record
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if s.UserName == "" {
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s.UserName = secretList[0].Secret.UserName
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}
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if s.DeviceCategory == "" {
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s.DeviceCategory = secretList[0].DeviceCategory
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}
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if s.DeviceName == "" {
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s.DeviceName = secretList[0].DeviceName
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}
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_, err = s.DeleteSecret()
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "DeleteSecret error deleting secret : " + err.Error()})
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return
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}
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c.JSON(http.StatusOK, gin.H{"message": "secret deleted successfully"})
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} else {
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errString := "multiple secrets matched search parameters, be more specific"
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log.Printf("DeleteSecret %s\n", errString)
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c.JSON(http.StatusBadRequest, gin.H{"error": errString})
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return
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}
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}
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func SecretCheckSafeAllowed(user_id int, input SecretInput) int {
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// Query which safes the current user is allowed to access
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// SafeId is by default the same as the safe that the user belongs to
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safeList, err := models.UserGetSafesAllowed(user_id)
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if err != nil {
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log.Printf("SecretCheckSafeAllowed error determining allowed safes for userId %d : '%s'\n", user_id, err)
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return 0
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}
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// Verify user has access to specified safe
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for _, safe := range safeList {
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if len(input.SafeName) > 0 && safe.SafeName == input.SafeName { // Safe specifed by name
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return safe.SafeId
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} else if input.SafeId > 0 && safe.SafeId == input.SafeId { // Safe specified by id
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return safe.SafeId
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} else {
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log.Printf("SecretCheckSafeAllowed unexpected\n")
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}
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}
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log.Printf("SecretCheckSafeAllowed didn't find any safes\n")
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return 0
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/*
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if !matchFound {
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errString := "no safe specified or no access to specified safe"
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log.Println(errString)
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c.JSON(http.StatusBadRequest, gin.H{"error": errString})
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return
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}
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*/
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}
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Reference in New Issue
Block a user