work on determining which secrets accessible to user
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@@ -226,85 +226,93 @@ func UpdateSecret(c *gin.Context) {
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s.DeviceName = input.DeviceName
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s.DeviceCategory = input.DeviceCategory
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// TODO:
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// Get a list of matching secrets - SecretsSearchAllSafes
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//secretList, err := models.SecretsSearchAllSafes(&s)
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// Check if user has access to the safes containing those secrets - something like UserGetSafesAllowed but not quite
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//allowedSafes, err := models.UserGetSafesAllowed(user_id)
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// Make sure that the access is not readonly
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// If user has access to more than one safe containing the secret, generate an error
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// Otherwise, update the secret
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secretList, err := models.SecretsGetAllowedForGroup(&s, user_id)
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allowedUpdate, err := CheckUpdateSecretAllowed(&s, int(user_id))
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": fmt.Sprintf("error determining secret : '%s'", err)})
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return
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}
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if allowedUpdate != 0 {
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s.SafeId = allowedUpdate
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}
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// Query which safes the current user is allowed to access
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/*
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safeId := SecretCheckSafeAllowed(int(user_id), input)
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if safeId == 0 {
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c.JSON(http.StatusBadRequest, gin.H{"error": "error determining safe"})
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return
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}
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s.SafeId = safeId
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*/
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// TODO - replace this with a call to SecretsGetMultipleSafes
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// Confirm that the secret already exists
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checkExists, err := models.GetSecrets(&s, false)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
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if len(secretList) == 0 {
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c.JSON(http.StatusBadRequest, gin.H{"error": "no secret matching search parameters"})
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return
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}
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if len(checkExists) == 0 {
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err = errors.New("UpdateSecret could not find existing secret to update")
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c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
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return
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} else if len(checkExists) == 1 {
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// Set the secret id with the one retrieved from the database
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s.SecretId = checkExists[0].SecretId
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// check for empty fields in the update request and update from the existing record
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if s.UserName == "" {
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s.UserName = checkExists[0].UserName
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}
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if s.DeviceCategory == "" {
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s.DeviceCategory = checkExists[0].DeviceCategory
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}
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if s.DeviceName == "" {
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s.DeviceName = checkExists[0].DeviceName
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}
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// Encrypt secret
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s.Secret = input.SecretValue
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_, err = s.EncryptSecret()
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "UpdateSecret error encrypting secret : " + err.Error()})
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return
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}
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_, err = s.UpdateSecret()
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "UpdateSecret error saving secret : " + err.Error()})
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return
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}
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} else if len(secretList) == 1 {
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// Update secret
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log.Printf("mock updating secret\n")
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c.JSON(http.StatusOK, gin.H{"message": "secret updated successfully"})
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} else {
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err = errors.New("UpdateSecret found multiple secrets matching input data, be more specific")
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c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
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c.JSON(http.StatusBadRequest, gin.H{"error": "multiple secrets matched search parameters, be more specific"})
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return
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}
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/*
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// TODO:
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// Get a list of matching secrets - SecretsSearchAllSafes
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//secretList, err := models.SecretsSearchAllSafes(&s)
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// Check if user has access to the safes containing those secrets - something like UserGetSafesAllowed but not quite
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//allowedSafes, err := models.UserGetSafesAllowed(user_id)
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// Make sure that the access is not readonly
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// If user has access to more than one safe containing the secret, generate an error
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// Otherwise, update the secret
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allowedUpdate, err := CheckUpdateSecretAllowed(&s, int(user_id))
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": fmt.Sprintf("error determining secret : '%s'", err)})
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return
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}
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if allowedUpdate != 0 {
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s.SafeId = allowedUpdate
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}
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// TODO - replace this with a call to SecretsGetMultipleSafes
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// Confirm that the secret already exists
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checkExists, err := models.GetSecrets(&s, false)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
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return
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}
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if len(checkExists) == 0 {
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err = errors.New("UpdateSecret could not find existing secret to update")
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c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
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return
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} else if len(checkExists) == 1 {
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// Set the secret id with the one retrieved from the database
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s.SecretId = checkExists[0].SecretId
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// check for empty fields in the update request and update from the existing record
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if s.UserName == "" {
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s.UserName = checkExists[0].UserName
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}
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if s.DeviceCategory == "" {
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s.DeviceCategory = checkExists[0].DeviceCategory
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}
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if s.DeviceName == "" {
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s.DeviceName = checkExists[0].DeviceName
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}
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// Encrypt secret
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s.Secret = input.SecretValue
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_, err = s.EncryptSecret()
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "UpdateSecret error encrypting secret : " + err.Error()})
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return
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}
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_, err = s.UpdateSecret()
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "UpdateSecret error saving secret : " + err.Error()})
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return
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}
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c.JSON(http.StatusOK, gin.H{"message": "secret updated successfully"})
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} else {
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err = errors.New("UpdateSecret found multiple secrets matching input data, be more specific")
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c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
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return
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}
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*/
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}
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func SecretCheckSafeAllowed(user_id int, input StoreInput) int {
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