#include "imagestructs.h" #include "logger.h" ImageDetails::ImageDetails() { } ImageDetails::~ImageDetails() { } ImageAspect ImageDetails::aspect() const { if (width > height) { return ImageAspect_Landscape; } else if (height > width) { return ImageAspect_Portrait; } // must be square, so just pick something return ImageAspect_Portrait; } bool ImageDetails::isValidForScreenAspect(const ImageAspectScreenFilter aspectScreen) const { if(aspectScreen == ImageAspectScreenFilter_Any) { return true; } if(aspectScreen == ImageAspectScreenFilter_Monitor) { Log("Error: invalid aspect of ImageAspectScreenFilter_Monitor" ); return false; } if (width > height) { return aspectScreen == ImageAspectScreenFilter_Landscape; } else if (height > width) { return aspectScreen == ImageAspectScreenFilter_Portrait; } // must be square so let is always display return true; }