Blur and Command line opts
* blur background image
* command line options for
* background blur radius
* background opacity
* path to image folder
* timeout for password rotation
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@@ -7,11 +7,14 @@
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#include <QGraphicsBlurEffect>
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#include <libexif/exif-data.h>
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#include <iostream>
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#include <QPainter>
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#include <QGraphicsScene>
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#include <QGraphicsPixmapItem>
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#include <sstream>
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MainWindow::MainWindow(QWidget *parent) :
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QMainWindow(parent),
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ui(new Ui::MainWindow),
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image(new QLabel)
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ui(new Ui::MainWindow)
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{
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ui->setupUi(this);
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setWindowFlags(windowFlags() | Qt::WindowStaysOnTopHint);
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@@ -20,7 +23,6 @@ MainWindow::MainWindow(QWidget *parent) :
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QApplication::setOverrideCursor(Qt::BlankCursor);
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QLabel *label = this->findChild<QLabel*>("image");
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setCentralWidget(label);
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label->setStyleSheet("QLabel { background-color: rgba(0, 0, 0, 180);}");
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label->setAlignment(Qt::AlignHCenter | Qt::AlignVCenter);
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update();
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@@ -100,7 +102,12 @@ void MainWindow::updateImage()
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QLabel *label = this->findChild<QLabel*>("image");
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label->setPixmap(scaled);
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std::stringstream style;
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style << "QLabel { background-color: rgba(0, 0, 0, " << (255 - backgroundOpacity) << ");}";
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label->setStyleSheet(style.str().c_str());
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drawBackground(rotated, scaled);
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update();
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}
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@@ -122,15 +129,41 @@ void MainWindow::drawBackground(const QPixmap& originalSize, const QPixmap& scal
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{
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QPalette palette;
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if (scaled.width() < width()) {
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QPixmap background = originalSize.scaledToWidth(width());
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QPixmap background = blur(originalSize.scaledToWidth(width()));
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QRect rect(0, (background.height() - height())/2, width(), height());
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background = background.copy(rect);
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palette.setBrush(QPalette::Background, background);
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} else {
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QPixmap background = originalSize.scaledToHeight(height());
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QPixmap background = blur(originalSize.scaledToHeight(height()));
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QRect rect((background.width() - width())/2, 0, width(), height());
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background = background.copy(rect);
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palette.setBrush(QPalette::Background, background);
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}
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this->setPalette(palette);
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}
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QPixmap MainWindow::blur(const QPixmap& input)
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{
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QGraphicsScene scene;
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QGraphicsPixmapItem item;
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item.setPixmap(input);
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QGraphicsBlurEffect effect;
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effect.setBlurRadius(blurRadius);
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item.setGraphicsEffect(&effect);
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scene.addItem(&item);
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QImage res(input.size(), QImage::Format_ARGB32);
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res.fill(Qt::transparent);
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QPainter ptr(&res);
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scene.render(&ptr, QRectF(), QRectF( 0, 0, input.width(), input.height()) );
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return QPixmap::fromImage(res);
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}
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void MainWindow::setBlurRadius(unsigned int blurRadius)
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{
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this->blurRadius = blurRadius;
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}
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void MainWindow::setBackgroundOpacity(unsigned int backgroundOpacity)
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{
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this->backgroundOpacity = backgroundOpacity;
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}
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