- improve support for on the fly rotation of our window. Schedule the image update for a future frame so we don't block right away and clear the current image. This also fixes loading multiple images during a rotation as it takes time for geometry changes to apply to QT
This commit is contained in:
@@ -118,31 +118,7 @@ bool MainWindow::event(QEvent* event)
|
||||
void MainWindow::resizeEvent(QResizeEvent* event)
|
||||
{
|
||||
QMainWindow::resizeEvent(event);
|
||||
// the window size in this event may not match the monitor size, so use QGuiApplication to find the true monitor size
|
||||
QScreen *screen = QGuiApplication::primaryScreen();
|
||||
if (screen != nullptr)
|
||||
{
|
||||
QSize screenSize = screen->geometry().size();
|
||||
bool isLandscape = screenSize.width() > screenSize.height();
|
||||
if (imageAspectMatchesMonitor)
|
||||
{
|
||||
baseImageOptions.onlyAspect = isLandscape ? ImageAspect_Landscape : ImageAspect_Portrait;
|
||||
}
|
||||
if(debugMode)
|
||||
{
|
||||
std::cout << "Got resize:" << this << " " << screenSize.width() << "," << screenSize.height() << " , is landscape? " << (isLandscape ? "y" : "n") << std::endl;
|
||||
}
|
||||
updateImage(true);
|
||||
if(lastScreenSize != screenSize && switcher != nullptr)
|
||||
{
|
||||
lastScreenSize = screenSize;
|
||||
if(debugMode)
|
||||
{
|
||||
std::cout << "Updating image due to resize" << std::endl;
|
||||
}
|
||||
switcher->updateImage();
|
||||
}
|
||||
}
|
||||
updateImage(true);
|
||||
}
|
||||
|
||||
void MainWindow::checkWindowSize()
|
||||
@@ -158,6 +134,29 @@ void MainWindow::checkWindowSize()
|
||||
std::cout << "Resizing Window" << screenSize.width() << "," << screenSize.height() << std::endl;
|
||||
}
|
||||
setFixedSize(screenSize);
|
||||
updateImage(true);
|
||||
}
|
||||
|
||||
if (imageAspectMatchesMonitor)
|
||||
{
|
||||
bool isLandscape = screenSize.width() > screenSize.height();
|
||||
ImageAspect newAspect = isLandscape ? ImageAspect_Landscape : ImageAspect_Portrait;
|
||||
if (newAspect != baseImageOptions.onlyAspect)
|
||||
{
|
||||
if(debugMode)
|
||||
{
|
||||
std::cout << "Changing image orientation to " << newAspect << std::endl;
|
||||
}
|
||||
baseImageOptions.onlyAspect = newAspect;
|
||||
currentImage.filename = "";
|
||||
warn("Monitor aspect changed, updating image...");
|
||||
repaint(); // force an immediate redraw as we might block for a while loading the next image
|
||||
if (switcher != nullptr)
|
||||
{
|
||||
// pick a new image as our aspect changed, we can't just resize the image
|
||||
switcher->scheduleImageUpdate();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user