add barometric pressure
This commit is contained in:
@@ -33,6 +33,7 @@ type WUUpload struct {
|
||||
|
||||
RainLastHourMM float64
|
||||
DailyRainMM float64
|
||||
PressureHPA *float64
|
||||
|
||||
DateUTC string // "now" recommended
|
||||
}
|
||||
@@ -63,6 +64,11 @@ func (c *WundergroundClient) Upload(ctx context.Context, u WUUpload) (string, er
|
||||
// UV index
|
||||
q.Set("UV", fmt.Sprintf("%.2f", u.UVI))
|
||||
|
||||
// Barometric pressure (inHg)
|
||||
if u.PressureHPA != nil {
|
||||
q.Set("baromin", fmt.Sprintf("%.4f", hPaToInHg(*u.PressureHPA)))
|
||||
}
|
||||
|
||||
// NOTE: your WS90 payload provides light in lux, not W/m^2.
|
||||
// WU expects solarradiation in W/m^2, so we omit it unless you add a conversion/actual sensor field.
|
||||
if u.SolarWm2 != nil {
|
||||
@@ -110,3 +116,6 @@ func (c *WundergroundClient) Upload(ctx context.Context, u WUUpload) (string, er
|
||||
func cToF(c float64) float64 { return (c * 9.0 / 5.0) + 32.0 }
|
||||
func msToMph(ms float64) float64 { return ms * 2.2369362920544 }
|
||||
func mmToIn(mm float64) float64 { return mm / 25.4 }
|
||||
func hPaToInHg(hpa float64) float64 {
|
||||
return hpa * 0.0295299830714
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user